Not a Ruby Master

I can’t get past the third level without dying. I’m impressed that this game is making me want to attempt a single credit run. The combination of a achievements, the game being awesome, and the goal seeming somwhat attainable, unlike most shooters, add to my urge to replay the game. Betterly.

Running through the stage a few times on challenge mode should help me improve.

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Please try again.

Finished Omega Five today. The last level is a bit of a bitch if you lose your life, and thus your upgraded weaponry. The last boss is a bit of a pushover though, especially after the meat grinder that is the level three boss. Physics rears its lovely head by pushing back giant masses of incandescent gas so its okay in the end.

A small feature in the game that I adore is the little vignettes that end each level showcasing various parts of your playthrough. Some of the pictures are really cool which makes me sort of wish for a photomode that could showcase these images on the Internet.

Anyone who enjoys shooters should give this game a chance. It is remarkably solid, not frustrating, innovative, graphically and aurally pleasant, and replayable. All good qualities.

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Don’t Let Me Go

The other thing I really like about Omega Five is physics. I’m a physics whore as far as games are concerned. For instance Halo and Myth are awesome because of physics. A 2d shooter with physics really hits many of my buttons. Dangly rope physics, piles of junk physics, projectile physics. There is a lot of physicsing going on.

Made my way to level 3 today on one credit. Made it to the second mid-boss but I took too many hits earlier in the level and got sloppy there. This is solid progress however, pretty much getting through another level on one life each time I play.

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I think he said Glacial Fortress

My favorite part of Omega Five are the giant screen-filling enemies that accost you during the levels. It takes a bit of the sterileness that shooters sometimes exhibit while going through the levels. The downside to this is that it makes the bosses seem lame. When I have a giant robot gorilla spitting ice and fire and punching me and generally being a dick, fighting a square at the end of the level is somewhat anticlimatic.

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Panzer Dragoon Five

Omega Five totally stole level two from the jungle level of Panzer Dragoon Orta. And made it side scrolling. And took out the dragon.

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Continue?

Omega Five arrived on XBLA today. Definitely going to drop 800 points for it. It’s an old school side scrolling shooter, with hints of both Forgotten Worlds and R-Type. Cool scripted events happen, music is sweet, graphics are slick. The demo is about half a level, so I’ll have more gushing and bitching as usual as I play more.

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